I finished my latest prototype wheel yesterday and it still didn't move continuously. But this is where the advantage of building each model wins over simulation. When I build the first mechanism I always fit it to the wheel and then check it out for timing and range of movement. Once it all looks perfect, I assume it will work, but in this instance it wasn't until all the mechanisms were fitted that I realised that the additional ones had the effect of retarding the timing of the movements of each mechanism.
Actually seeing this in action enabled me to understand why it was still not moving and I thought of a minor alteration to make which was, if I say so myself, pretty dammed ingenious! This variation also explained something that had still got me puzzled over something Bessler revealed in one of his encoded clues. So it's back to the workshop for a couple more days. There is no way a simulation would have thrown up this solution so I shall stick to making my wheels by hand.
JC
A blog about Johann Bessler and the Orffyreus Code and my efforts to decipher it. I'll comment on things connected with it and anything I think might be of interest to anyone else.
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The True Story of Bessler’s Perpetual Motion Machine.
On 6th June, 1712, in Germany, Johann Bessler (also known by his pseudonym, Orffyreus) announced that after many years of failure, he had s...
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After a long while I’m back in my workshop. It has been a difficult time with other things pulling me this way and that, and not having had...
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